[2026-Sept-06 19:02:31] [info] Starting TombEngine version 1.11.1.1 (64-bit) [2026-Sept-06 19:02:31] [info] Loading gameflow script, strings, and settings... [2026-Sept-06 19:02:31] [info] Level count: 2 [2026-Sept-06 19:02:31] [info] Creating DX11 renderer device... [2026-Sept-06 19:02:32] [info] Adapter: Intel(R) HD Graphics 4000 [2026-Sept-06 19:02:32] [info] Dedicated VRAM: 1536 MB [2026-Sept-06 19:02:32] [info] Dedicated system memory: 0 MB [2026-Sept-06 19:02:32] [info] Shared system memory: 1907 MB [2026-Sept-06 19:02:32] [info] Initializing BASS sound device: Success [2026-Sept-06 19:02:32] [info] Initializing FX plugin: Success [2026-Sept-06 19:02:32] [info] Starting 3D mixdown: Success [2026-Sept-06 19:02:32] [info] Attaching environmental FX: Success [2026-Sept-06 19:02:32] [info] Attaching compressor: Success [2026-Sept-06 19:02:32] [info] Initializing DX11... [2026-Sept-06 19:02:32] [info] Loading shaders... [2026-Sept-06 19:02:32] [info] Compiling shader: SMAA.hlsl [2026-Sept-06 19:02:32] [error] ../../Shaders\SMAA.hlsl:206:1: W5305: Unhandled attribute 'flatten'. ../../Shaders\SMAA.hlsl:207:1: W5305: Unhandled attribute 'flatten'. ../../Shaders\SMAA.hlsl:487:12: E5017: Aborting due to not yet implemented feature: Prioritize between multiple compatible function overloads. ../../Shaders\SMAA.hlsl:487:12: E5002: Can't implicitly convert from float2 to float4. [2026-Sept-06 19:02:32] [error] Error during game initialization: ../../Shaders\SMAA.hlsl:206:1: W5305: Unhandled attribute 'flatten'. ../../Shaders\SMAA.hlsl:207:1: W5305: Unhandled attribute 'flatten'. ../../Shaders\SMAA.hlsl:487:12: E5017: Aborting due to not yet implemented feature: Prioritize between multiple compatible function overloads. ../../Shaders\SMAA.hlsl:487:12: E5002: Can't implicitly convert from float2 to float4.