[2026-Sept-06 19:06:43] [info] Starting TombEngine version 1.11.1.1 (64-bit) [2026-Sept-06 19:06:43] [info] Loading gameflow script, strings, and settings... [2026-Sept-06 19:06:43] [info] Level count: 2 [2026-Sept-06 19:06:43] [info] Creating DX11 renderer device... [2026-Sept-06 19:06:44] [info] Adapter: Intel(R) HD Graphics 4000 [2026-Sept-06 19:06:44] [info] Dedicated VRAM: 1536 MB [2026-Sept-06 19:06:44] [info] Dedicated system memory: 0 MB [2026-Sept-06 19:06:44] [info] Shared system memory: 1907 MB [2026-Sept-06 19:06:45] [info] Initializing BASS sound device: Success [2026-Sept-06 19:06:45] [info] Initializing FX plugin: Success [2026-Sept-06 19:06:45] [info] Starting 3D mixdown: Success [2026-Sept-06 19:06:45] [info] Attaching environmental FX: Success [2026-Sept-06 19:06:45] [info] Attaching compressor: Success [2026-Sept-06 19:06:45] [info] Initializing DX11... [2026-Sept-06 19:06:45] [info] Loading shaders... [2026-Sept-06 19:06:45] [info] Compiling shader: SMAA.hlsl [2026-Sept-06 19:06:45] [info] Compiling shader: FXAA.hlsl [2026-Sept-06 19:06:45] [info] Compiling shader: Rooms.hlsl [2026-Sept-06 19:06:49] [info] Compiling shader: RoomAmbient.hlsl [2026-Sept-06 19:06:49] [info] Compiling shader: Items.hlsl [2026-Sept-06 19:06:52] [info] Compiling shader: Sky.hlsl [2026-Sept-06 19:06:52] [info] Compiling shader: Solid.hlsl [2026-Sept-06 19:06:52] [info] Compiling shader: Inventory.hlsl [2026-Sept-06 19:06:53] [info] Compiling shader: FullScreenQuad.hlsl [2026-Sept-06 19:06:53] [info] Compiling shader: ShadowMap.hlsl [2026-Sept-06 19:06:54] [info] Compiling shader: HUD.hlsl [2026-Sept-06 19:06:54] [info] Compiling shader: InstancedStatics.hlsl [2026-Sept-06 19:07:05] [info] Compiling shader: InstancedSprites.hlsl [2026-Sept-06 19:07:13] [info] Compiling shader: GBuffer.hlsl [2026-Sept-06 19:07:17] [info] Compiling shader: PostProcess.hlsl [2026-Sept-06 19:07:17] [info] Compiling shader: SSAO.hlsl [2026-Sept-06 19:07:19] [info] Compiling shader: PostProcess.hlsl [2026-Sept-06 19:07:36] [info] VRAM usage: 81.9 MB total, textures: 1.8 MB, RT: 73.4 MB, VB: 6.3 MB, IB: 0.4 MB. [2026-Sept-06 19:07:36] [info] Initializing video player... [2026-Sept-06 19:07:36] [info] Rebuilding video plugin cache [2026-Sept-06 19:07:37] [info] Initializing input system... [2026-Sept-06 19:07:37] [info] Starting GameMain()... [2026-Sept-06 19:07:37] [info] DoLevel [2026-Sept-06 19:07:37] [info] Loading level file: ../../Data\Level1.ten [2026-Sept-06 19:07:37] [info] Level compiler version: 1.11.1 [2026-Sept-06 19:07:38] [info] Loading textures... [2026-Sept-06 19:07:38] [info] Room texture count: 1 [2026-Sept-06 19:07:38] [info] Object texture count: 1 [2026-Sept-06 19:07:38] [info] Static texture count: 0 [2026-Sept-06 19:07:38] [info] Anim texture count: 0 [2026-Sept-06 19:07:38] [info] Sprite texture count: 1 [2026-Sept-06 19:07:38] [info] Loading samples... [2026-Sept-06 19:07:38] [info] Sound map size: 4096 [2026-Sept-06 19:07:38] [info] Sample info count: 308 [2026-Sept-06 19:07:38] [info] Sample count: 365 [2026-Sept-06 19:07:38] [info] Loading rooms... [2026-Sept-06 19:07:38] [info] Room count: 1 [2026-Sept-06 19:07:38] [info] Mesh count: 687 [2026-Sept-06 19:07:38] [info] Model count: 129 [2026-Sept-06 19:07:38] [info] Initializing objects... [2026-Sept-06 19:07:38] [info] Static count: 0 [2026-Sept-06 19:07:38] [info] Sprite count: 175 [2026-Sept-06 19:07:38] [info] Sprite sequence count: 29 [2026-Sept-06 19:07:38] [info] Box count: 12 [2026-Sept-06 19:07:38] [info] Overlap count: 58 [2026-Sept-06 19:07:38] [info] Zone group count: 6 [2026-Sept-06 19:07:38] [info] Mirror count: 0 [2026-Sept-06 19:07:38] [info] Anim texture count: 0 [2026-Sept-06 19:07:38] [info] Materials count: 2 [2026-Sept-06 19:07:38] [info] Moveables: 1 [2026-Sept-06 19:07:38] [info] AI object count: 0 [2026-Sept-06 19:07:38] [info] Camera count: 0 [2026-Sept-06 19:07:38] [info] Flyby camera count: 0 [2026-Sept-06 19:07:38] [info] Sink count: 0 [2026-Sept-06 19:07:38] [info] Sound source count: 0 [2026-Sept-06 19:07:38] [info] Initializing level... [2026-Sept-06 19:07:38] [info] Preparing renderer... [2026-Sept-06 19:07:38] [info] Allocated renderer object memory. [2026-Sept-06 19:07:39] [info] Generated 1 room texture atlases. [2026-Sept-06 19:07:40] [info] Generated 1 moveable texture atlases. [2026-Sept-06 19:07:41] [info] Generated 1 sprite atlases. [2026-Sept-06 19:07:41] [info] Loaded sky texture. [2026-Sept-06 19:07:41] [info] Loaded total 1320 room vertices. [2026-Sept-06 19:07:41] [info] Preparing room data... [2026-Sept-06 19:07:41] [info] Preparing object data... [2026-Sept-06 19:07:41] [info] Preparing static mesh data... [2026-Sept-06 19:07:41] [info] Preparing sprite data... [2026-Sept-06 19:07:41] [info] Level loading complete. [2026-Sept-06 19:07:41] [info] Loading level script... [2026-Sept-06 19:07:42] [info] Playing soundtrack '107.wav': Success [2026-Sept-06 19:07:42] [info] Loading node scripts... [2026-Sept-06 19:07:42] [info] 27 node catalogs were found and loaded. [2026-Sept-06 19:07:42] [info] Starting new game. [2026-Sept-06 19:11:08] [info] Cleaning up and exiting... [2026-Sept-06 19:11:09] [info] Shutting down VLC... [2026-Sept-06 19:11:09] [info] Shutting down BASS... [2026-Sept-06 19:11:10] [info] Shutting down OIS...