:config:
  segments:
    - [0x6, 0xACF960]
  header:
    code:
      - '#include "assets/ast_venom_2.h"'
    header:
      - '#include "gfx.h"'
      - '#include "sf64object.h"'
      - '#include "sf64level.h"'
      - '#include "sf64event.h"'
      - '#include "sf64player.h"'
      - '#include "sf64audio_external.h"'

D_VE2_6000000:
  { type: TEXTURE, format: IA8, width: 96, height: 28, offset: 0x6000000, ctype: u8, symbol: D_VE2_6000000 }

D_VE2_6000A80:
  { type: TEXTURE, format: IA8, width: 112, height: 19, offset: 0x6000A80, ctype: u8, symbol: D_VE2_6000A80 }

aVe2TitleCardTex:
  { type: TEXTURE, format: IA8, width: 128, height: 28, offset: 0x60012D0, ctype: u8, symbol: aVe2TitleCardTex }

D_VE2_60020D0:
  { type: TEXTURE, format: IA8, width: 104, height: 19, offset: 0x60020D0, ctype: u8, symbol: D_VE2_60020D0 }

D_VE2_6002890:
  { type: TEXTURE, format: IA8, width: 16, height: 16, offset: 0x6002890, ctype: u8, symbol: D_VE2_6002890 }

aAndPathExitDL:
  { type: GFX, offset: 0x6002990, symbol: aAndPathExitDL }

aAndPathIntersectionDL:
  { type: GFX, offset: 0x6003000, symbol: aAndPathIntersectionDL }

D_VE2_60038E0:
  { type: GFX, offset: 0x60038E0, symbol: D_VE2_60038E0 }

D_VE2_6003970:
  { type: TEXTURE, format: RGBA16, width: 32, height: 32, offset: 0x6003970, ctype: u16, symbol: D_VE2_6003970 }

aAndPathEntranceDL:
  { type: GFX, offset: 0x6004170, symbol: aAndPathEntranceDL }

D_VE2_6004888:
  { type: TEXTURE, format: RGBA16, width: 32, height: 32, offset: 0x6004888, ctype: u16, symbol: D_VE2_6004888 }

D_VE2_6005088:
  { type: TEXTURE, format: RGBA16, width: 32, height: 32, offset: 0x6005088, ctype: u16, symbol: D_VE2_6005088 }

D_VE2_6005888:
  { type: TEXTURE, format: RGBA16, width: 32, height: 32, offset: 0x6005888, ctype: u16, symbol: D_VE2_6005888 }

D_VE2_6006088:
  { type: TEXTURE, format: RGBA16, width: 32, height: 32, offset: 0x6006088, ctype: u16, symbol: D_VE2_6006088 }

D_VE2_60030D8:
  { type: TEXTURE, format: RGBA16, width: 32, height: 32, offset: 0x60030D8, ctype: u16, symbol: D_VE2_60030D8 }

aAndPathWallsDL:
  { type: GFX, offset: 0x6006890, symbol: aAndPathWallsDL }

D_VE2_6006E20:
  { type: GFX, offset: 0x6006E20, symbol: D_VE2_6006E20 }

D_VE2_6007650:
  { type: GFX, offset: 0x6007650, symbol: D_VE2_6007650 }

aAndLaserEmitterDL:
  { type: GFX, offset: 0x6007E20, symbol: aAndLaserEmitterDL }

D_VE2_6008170:
  { type: TEXTURE, format: RGBA16, width: 16, height: 16, offset: 0x6008170, ctype: u16, symbol: D_VE2_6008170 }

aVe2TowerDL:
  { type: GFX, offset: 0x6008370, symbol: aVe2TowerDL }

D_VE2_6008AF8:
  { type: TEXTURE, format: RGBA16, width: 32, height: 32, offset: 0x6008AF8, ctype: u16, symbol: D_VE2_6008AF8 }

aAndBrainWasteDL:
  { type: GFX, offset: 0x6009300, symbol: aAndBrainWasteDL }

D_VE2_6009390:
  { type: TEXTURE, format: RGBA16, width: 32, height: 32, offset: 0x6009390, ctype: u16, symbol: D_VE2_6009390 }

D_VE2_6009B90:
  { type: GFX, offset: 0x6009B90, symbol: D_VE2_6009B90 }

D_VE2_6009E80:
  { type: TEXTURE, format: RGBA16, width: 32, height: 32, offset: 0x6009E80, ctype: u16, symbol: D_VE2_6009E80 }

D_VE2_600A680:
  { type: GFX, offset: 0x600A680, symbol: D_VE2_600A680 }

D_VE2_600B708:
  { type: TEXTURE, format: RGBA16, width: 32, height: 32, offset: 0x600B708, ctype: u16, symbol: D_VE2_600B708 }

D_VE2_600C038:
  { type: SF64:ANIM, offset: 0x600C038, symbol: D_VE2_600C038 }

D_VE2_600C0A4:
  { type: SF64:SKELETON, offset: 0x600C0A4, symbol: D_VE2_600C0A4 }

D_VE2_600C200:
  { type: SF64:ANIM, offset: 0x600C200, symbol: D_VE2_600C200 }

D_VE2_600C2AC:
  { type: SF64:SKELETON, offset: 0x600C2AC, symbol: D_VE2_600C2AC }

D_VE2_600C2D0:
  { type: GFX, offset: 0x600C2D0, symbol: D_VE2_600C2D0 }

D_VE2_600C360:
  { type: TEXTURE, format: RGBA16, width: 16, height: 16, offset: 0x600C360, ctype: u16, symbol: D_VE2_600C360 }

D_VE2_600C560:
  { type: GFX, offset: 0x600C560, symbol: D_VE2_600C560 }

D_VE2_600C5F0:
  { type: TEXTURE, format: RGBA16, width: 16, height: 16, offset: 0x600C5F0, ctype: u16, symbol: D_VE2_600C5F0 }

D_VE2_600C7F0:
  { type: GFX, offset: 0x600C7F0, symbol: D_VE2_600C7F0 }

D_VE2_600C8F0:
  { type: GFX, offset: 0x600C8F0, symbol: D_VE2_600C8F0 }

D_VE2_600CA50:
  { type: GFX, offset: 0x600CA50, symbol: D_VE2_600CA50 }

D_VE2_600CBB0:
  { type: GFX, offset: 0x600CBB0, symbol: D_VE2_600CBB0 }

D_VE2_600D7F0:
  { type: TEXTURE, format: RGBA16, width: 32, height: 32, offset: 0x600D7F0, ctype: u16, symbol: D_VE2_600D7F0 }

D_VE2_600DFF0:
  { type: GFX, offset: 0x600DFF0, symbol: D_VE2_600DFF0 }

D_VE2_600E3E0:
  { type: GFX, offset: 0x600E3E0, symbol: D_VE2_600E3E0 }

D_VE2_600E780:
  { type: GFX, offset: 0x600E780, symbol: D_VE2_600E780 }

D_VE2_600EB40:
  { type: GFX, offset: 0x600EB40, symbol: D_VE2_600EB40 }

D_VE2_600EEF0:
  { type: GFX, offset: 0x600EEF0, symbol: D_VE2_600EEF0 }

D_VE2_600F290:
  { type: GFX, offset: 0x600F290, symbol: D_VE2_600F290 }

D_VE2_600F670:
  { type: GFX, offset: 0x600F670, symbol: D_VE2_600F670 }

D_VE2_600F700:
  { type: TEXTURE, format: RGBA16, width: 64, height: 32, offset: 0x600F700, ctype: u16, symbol: D_VE2_600F700 }

D_VE2_6010700:
  { type: GFX, offset: 0x6010700, symbol: D_VE2_6010700 }

aVe2MountainDL:
  { type: GFX, offset: 0x6010960, symbol: aVe2MountainDL }

D_VE2_6010CA0:
  { type: TEXTURE, format: RGBA16, width: 32, height: 32, offset: 0x6010CA0, ctype: u16, symbol: D_VE2_6010CA0 }

D_VE2_60114A0:
  { type: TEXTURE, format: RGBA16, width: 32, height: 32, offset: 0x60114A0, ctype: u16, symbol: D_VE2_60114A0 }

D_VE2_6013AF8:
  { type: TEXTURE, format: RGBA16, width: 16, height: 16, offset: 0x6013AF8, ctype: u16, symbol: D_VE2_6013AF8 }

aVe2AndrossGateAnim:
  { type: SF64:ANIM, offset: 0x6014658, symbol: aVe2AndrossGateAnim }

aVe2AndrossGateSkel:
  { type: SF64:SKELETON, offset: 0x6014844, symbol: aVe2AndrossGateSkel }

aVe2BaseAnim:
  { type: SF64:ANIM, offset: 0x6014904, symbol: aVe2BaseAnim }

aVe2BaseSkel:
  { type: SF64:SKELETON, offset: 0x60149D0, symbol: aVe2BaseSkel }

D_VE2_6014D50:
  { type: SF64:ENVIRONMENT, offset: 0x6014D50, symbol: D_VE2_6014D50 }

D_VE2_6014D94:
  { type: SF64:OBJECT_INIT, offset: 0x6014D94, symbol: D_VE2_6014D94 }

D_VE2_6014FEC:
  { type: SF64:COLPOLY, count: 250, offset: 0x6014FEC, symbol: D_VE2_6014FEC, mesh_symbol: D_VE2_OFFSET }

aVe2TowerHitbox:
  { type: SF64:HITBOX, offset: 0x601668C, symbol: aVe2TowerHitbox }

aVe2BaseHitbox:
  { type: SF64:HITBOX, offset: 0x60166F4, symbol: aVe2BaseHitbox }

aVe2MountainHitbox:
  { type: SF64:HITBOX, offset: 0x6016714, symbol: aVe2MountainHitbox }